For many years, people have asked the question. "Is the iPad good enough for real work?" Some people have given such qualms *cough* Cory Doctorow *cough*, stating it's a "consumption only device". Some people have resorted to buying so-called tablet hybrids with so-so hardware to do their artwork on it. I'm not afraid to be biased here, but what I really want is a tablet made by Apple and only by Apple. I was tempted for years with Wacom's Cintiq (which I eventually bought the Cintiq 13HD) and was a click away from buying a Cintiq Companion; It was horrible experiences from others scared me away. I really would like to own a drawing tablet that doesn't have the reliability of an Xbox 360.
The Dark Days of Drawing on iPad.
For several years, I've been drawing a lot more as a grown up. I'm not the one to say I've been drawing since I was in diapers. I took a nearly 20 year break. My hidden talent laid dormant thanks to school work and a lack of self confidence. Once I was able to squeeze some free time to dedicate to learning to draw, I started out with some original characters of mine to warm up my creative juices a bit in 2010 and eventually started drawing some fanart every now and then. I soon moved on major book projects, self publishing 2 picture books and a full length novel I wrote and illustrated (and two more are on the way). My art needs have significantly changed over the years, going from a simple pencil and paper sketchbook, branching off to digital art with a Wacom Intuous in Photoshop on my Mac. Ever since the original iPad was released in April of 2010, I yearned to do digital art wherever and wherever I dare chose to. Because the iPad at the time didn't support things such as palm rejection or tilt sensitivity, that experience was pretty…rough to put it lightly. I bought a cheap stylus a few months after the iPad came out and the experience of drawing with what was really a skinny felt tip felt unnatural and was very difficult to get used to. Also the early apps designed for drawing made me yearn for Photoshop in the worst way possible.
In 2011, Australian-based developer Savage Interactive released a program called Procreate exclusively for the iPad. For the first time, I saw true potential in drawing digitally on the iPad. Compared to a "real" art program, I couldn't do much such as create a ton of layers unless I took a lot of shortcuts and the resolution size for the most part was limited to the resolution on the iPad itself. For the 6 bucks I paid for it, I could say it was worth every penny. As Procreate released version after version, it got better and better, even adding features that put Photoshop to shame (I'm in absolute LOVE with Color Drop!). The interface is natively designed for iPad and only iPad. When I was away from home, Procreate would be my go to app for digital drawing.
Some of my older iPad art before the Apple Pencil came into my life. Featuring Maddie.